How can I implement Dijkstra algorithm for displaying range of a unit in grid based game like Fire Emblem?
cnet4.cbsistatic.com/img/F9X_cKjKZKzrvj93toLitQKMoNY=/fit-in/270x0/2017/02/10/dac73988-a85a-435d-a4e2-284e7be705ca/fire-emblem-heroes-better-move.gif
I once made an example for something similar using EasyStarJS.
You will need to download the latest version (1.04) of the plugin to open the capx.
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Magistross thanks, but I'm not able to import the plugin to Construct 2. It says common.js is missing.
Well, the thing is, this is a behavior and not a plugin per say, so it needs to go in the behaviors directory.