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I am using Scala mode. I created the layout with a large size (10'' tablet or so) and looks great. But when scaled to a smaller size images lose quality.
What is the best way to use images in the project without losing quality depending on the scale?
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You already know, you can create for the best quality, then, set the game to scale for the canvas size.
For the best image quality always use PNG 32 bits.
You mean using the scale on the project so it? That's what I have. I'm using 32 bit PNG images. They are also made ??vectorially images, so if I reduce the increase or not lose quality. I do not know if you lose quality because of the device changes depending on the aspect ratio scaling.