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Is there way to transfer snapshot to sprite ?
Sprite Load Image from URL -> UserMedia.SnapshotURL
Image will be loaded into the current frame. You can resize it in "On image loaded" event if needed.
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Problem solved !
before take snapshot do the TakeSnapshot from UserMedia
In C2 start a New Project and in the list of templates select "Example: Webcam". There is a button that snaps an image from the camera and loads it into a sprite.