Having finally finished my Action Space shooter (https://www.scirra.com/arcade/action-games/captain-doe-saves-the-universe-16468) that I started over two years ago to familiarize myself with C2 I am looking for a new project.
I think my next one will be a light weight idle game. I have come up with a pretty cool theme and examined the idle/clicker template from the Scirra store and as I thought its a pretty simple and straight forward build. However...
How do idle games ramp up to such crazy score totals? For fun I maxed a Construct 2 variable out with a x2 add event (in about 2 seconds) and it eventually just says "Infinity". I wouldn't think they use actual integer values but instead come up with their own system.. millions, billions, trillions, gazillions, aa, ab, ac, etc...
What would be easiest way to accomplish this?