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Hi guys, how do i identify a wall using the behavior line of sight ?
I think in the properties you can select Custom or Solid Walls (Solid meaning the object has Solid behavior).
Otherwise in events I think you can select an object as a choice for line of sight.
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Hi, could you be more clear, i didn't understand how to do that... Is there any example ?
Click on your Player Object who has line of sight behavior and under the Properties window(usually on the left side of the screen) you can click on the Line of Sight Behavior settings. Adjust there.
Check this out. It’s the transcript but also link to video.
Here is another step by step tutorial.