I'm looking for a way to have Construct 2 Identify the correct sprite that the entity is from the total Family it's a part of. For example, if any of the Family of 'Monsters' enters a region, I need construct 2 to be able to identify which of the monster sprites it really is. Is it a bat, a rat, a gerbil, a goat, etc, etc... (assuming all these creates are parts of the 'Monsters' family). How might this be best accomplished?