Can anyone shed any light on the in app plugin process for iOS?
Do I need another plugin other then the IAP one in Construct 2?
It really should work from what i have read, but doesnt!
The process I am using is:
All should work?
However I am getting the error: Trying to purchase unknown product code:4983500
With some checks the store seems 'available', but the 'store listing' seems to not work at all, I cant get a failed or succeeded check to work for 'store listing'.
I can get a 'failed to buy any item' and a 'failed to buy specific item' check to work though.
Develop games in your browser. Powerful, performant & highly capable.
I'm having the same problem where the store listing on success/failed does not work. I also get the same error. Have you found a fix to this?
I'm using Android google play, but im bumping this post.
The Apple IoS store may have something similiar, where you set up in app purchases. In Android at least, you give each IAP a name. It has to be exactly the same, it is case-sensitive. Does the IoS store have something similar?
If so, the name for the IAP in the IoS store developer console must match the coorsesponding product ID in Construct 2. Case-sensitive.