I'm working on a game of mine : scirra.com/forum/viewtopic.php Spooky Heroes.
I'm having some problems after adding lots of objects to the point where Chrome and Node Webkit do not work anymore. Firefox seems to randomly either crash or work.
The problem appeared after I added 2 new characters to the game and I had similar issues before when the size of the game became to big. I had to optimize all images but now, I have not much left to optimize without reviewing the whole structure of the game... I would like to avoid that.
I would like to know if there were any limits in size to HTML5 game, aiming to be used as desktop game, not online. I'm aware Node Webkit is just a simplified Chrome browser so I guess the same restrictions are in order for desktop games coming from Construct 2.
Currently, my game indicates 33.6 Mb of download size and 61.4 Mb of memory use.
I have created around 20 layouts used to preload game sprites.
Is there any way to know why the game won't launch in preview with Chrome or Node Webkit ? (any log files ?)
Are there any download limit or memory use limit for HTML5 games ?
Any answers would be really appreciated !