Hi everyone my First post asking for help i think i may have aproched this The wrong way and i want to ask if Im right Or just have a mistake in my logic.
My game has múltiple "target sprites which are just people as a base layer.
They each have sprite hitboxes that are inside a container of The characters sprite.
All characters sprites are inside a family
Now my problem is:
I want to attach an animation to each character so that it plays in reaction of Being hit by The player. When The sprite used as bullet hits a especific character hitbox.
For now i have head and body sprite hitboxes
The event check is like this:
When The sprite used as bullet overlaps The head hitbox inside The family of hitbox set animation to hit
If not clear i can post a screenshots of The code.