Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
How verify if object A has hit any object in the screen.
I asking that because I need to destroy a object A if it hit any object in the screen including floor, walls, enemies, main character and so on.
The "is overlapping" is a good conditional.
Develop games in your browser. Powerful, performant & highly capable.
I know but I don't want to test all of the objects in the screen. I want to test only one time. Something like:
- destroy objectA
use the "trigger once while true" and put the objects what you want to test inside a family, or make one check for each object.
You can use an instance variable ID to meet the exactly object you wanted check too. Ready these tutorials, it will help: scirra.com/tutorials/355/making-character-composed-of-multiple-parts