I have an unusual case where I need to show/hide a construct canvas on a mobile device. The project uses a DragDrop behaviour which I think blocks browser touch events with a preventDefault(). Problem is once I hide the canvas (simple jquery hide) the preventDefault is still in operation and I can't scroll the elements which are shown after the game. If I remove the DragDrop behaviour, everything works as expected.
Question: How do I keep the DragDrop behaviour in my game, but revive the usual touch events once the game is paused/hidden?