I have some sprites that are set to global (and need to be for various reasons). My issue is they are appearing on other layouts. I understand this is just the nature of global objects but I am wondering if anyone has any clever tricks for hiding these sprites?
I had considered just setting them to "invisible" but then they will still be collidable and the player may run into these invisible objects.
I had also considered moving them to some very distant position but I'm not sure how I would ensure each one would return to its original position.
Has anyone come up with a clever method for hiding global objects on other layouts?
If so please let me know.
Thanks in advance!