I need some help and hope you could push me in the right direction.
1. I want my character to be able to slide down rope/chains like Rayman in Rayman legends. Example in this video
Right know I can only travel from left to right, I want to move from the highest point where the character grabs the rope and down to the end or if the player jumps off.
And the character dosent always grab the rope in the same way (sometimes his head will be over the rope and somtime it's under).
2. I have tried to make my blocks fall of a platforms simlira to this video.
Anyone know how to recrate this?
Don't know if my approach is the right way to do this and I also have a problems if I have a platform just above the block which stops it from rotating and falling down.
When I have platform above the block I want it to be pushed out and fall down when it is in the air, could probably use Physics.VelocityY and disable push in that case.
I have done a couple of tests and here is what I have know file
Here is an example by Miu3
I was also looking for push n pull example and found this. It is really nice example from him. Check that out.
But for the Rope problem I will say to check FAQ, maybe you can get something helpful there or search on the forum.
Since I am also new to C2, So I cannot gave you working example from my side, I will be happy if I could.
Thanks in advanced.
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Than you. yeah I found that too.
Did try a couple of different ways to do the rope slide, but can't get it to work as I want.Still have problems but now my character should grab the rope at the same height, you can jump of the rope (still needs tweaking and only jumps to the right) and going from right to left almost work.
Anyone have some idea how to fix this sliding rope thing?
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Someone have some idea to improve the rope slide?