Thank you for the reply, plinkie.
Not really like that example, but close. Its a form of asteroids, on steroids. The player starts a game from the beginning. Let's assume they clear 5 waves, then they quit the game.
When they return to play again, they sign in: "Welcome Back" is played.
If it's a new player: "Hello. Please sign in" is played.
What i need the game to remember from them singing in is:
Their score (after each wave is cleared), if they do not finish clearing a wave, their score is not recorded. This will also allow for promotions (awards).
Their options. and i think i will need a lot of variables for this A player will be allowed to choose several things: the controls - normal or compact, left or right hand. Also, if they have purchased the full version, they will have a total of 4 ships, along with 3 shields. These shields can be swapped from ship to ship for different combinations.
So i guess the post title didn't do the need justice. But i just wanted to start with that. There's a lot of logic that the game needs that i don't fully understand yet. But baby steps.