In hopes to keep enemies from forming an enemy herd (2+ enemies in the same spot) I'm testing if its overlapping at offset, and moving it accordingly, except, on some of them it's going the wrong direction for where it's overlapping, I believe this is because the action isn't targeting the right instance, or both, and I'm not sure how to Fix it.
Here's what I have for one of the directions (I have all four but it would be pointless to post all 4)
Enemy is overlapping Enemy>>
Enemy is overlapping Enemy at offset(0,-17)>>
--Enemy [8D movement] set Vector Y (+40)
I want to set the vector of the Bold enemy, but I think it is targeting the one that is Bold AND the one that is underlined, OR it's just targeting the underlined one.
Please help me figure out how to target the Bold enemy's Vector.