Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
so I was making an Isometric RPG
my problem is how do I make my sprite to go to the next layout
Easiest solution, put a invisible or visible sprite to the location where the end of your level is, if your character is overlapping the sprite, run the event to go to the next layout.
I'm new here could you make a step-by-step procedures?
but it will appear in vertical center even if you go right on top of previous layout.
the more complex solution is to store your hero's y position in a global value and make something like this:
player.x > LayoutWidth - 20
set global value lastPlayerY to player.y
go to layout "lay2"
and in the lay2 layout you should have:
on start of layout
set player.Y to global value lastPlayerY
set player.X to 20
I don't get it where do I put those codes?
Develop games in your browser. Powerful, performant & highly capable.
In the cheat code section