On created the enemy should go to a location. If it collides with a player, it should stalk the player until it loses sight of the player. If it loses sight it should go back to the location.
dropbox.com/s/wyagowno5fn3pit/Alpha.capx
If you disable the enemies Solid behaviour it moves. This may be a bug - I'm not sure. I could see this being an issue if you had Obstacles set to Solid, but you don't. You're using Custom.
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Thanks, but the enemy still doesn't go to its location.
You're not resetting LocationGo=0.
<img src="https://www.dropbox.com/s/1idcc2unk1je0xf/Capture.PNG" border="0" />
Still doesn't work.
dropbox.com/s/1idcc2unk1je0xf/Capture.PNG
Alpha_BHT.capx
You do have to get 500 pixels away!
You have to be kidding me! I move the player far away from the enemy sprite and it didn't work, but now it works.
I have bad luck lol
Thanks for your help.