Could you use a variable on that object, and set the movement angle to that variable?
On Construct Classic you could set the object not to rotate it's sprite... I wonder if they'll add that feature for C2ya this would be a feature that I need.
about your suggestion, doing that the object ill always follow his angle and so it can't go to where I want..
because I use the action to rotate to a position and he won't rotate correctly if it can't change his angle..
I had saw an action that is set angle of motion but it's a behavior's action and families can't access it yet.. this would help already