> you mean something like this?
> bullet on collision with monster
> > monster spawn weapon
> > monster destroy
> player on collision with weapon
> (add the actions you need for when the weapon changes)
> one of those actions would probably be setting a variable on the player to determine which weapon he is carrying, so your "shooting"-event can be adjusted for different weapons..
U can post images for example to me understand? i'm beginner in construct 2 and this wil help-me a lot.
For something this basic, I don't think a screenshot will help..
Everything you need, I have already written down..
Even the beginners tutorial explains how to spawn items..