Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Game development stories & opinions
Develop games in your browser. Powerful, performant & highly capable.
Physics angle of motion:
angle(0, 0, Sprite.Physics.VelocityX, Sprite.Physics.VelocityY)
To compare two angles you can use anglediff() expression.