I am just getting into Construct2. I have a couple of basic rooms for a platformer and a basic character. I have the animation transitions set up so it is switching between idle and run and mirroring / not mirroring when turning left and right. When I run into a wall or block my character seems to get stuck in the idle position, so when I am moving through a room with steps i get stuck on the steps in idle and go through that way until I stop.
I have included a capx file if anyone is interested in checking it out. If you run against the wall or move through the blocks in room 2 you will see what I mean.Any help is appreciated.