In the game I'm currently making when you go into corridors it zooms in x2 in tight corridors for close ups of the characters.
With sprites you can just half the size on screen so that when it zooms in it doesn't pixelate.
With tiled background you can't half the size ingame then zoom 2x. any resizing alters the picture to be pixelated on zoom.
Is there any way to make any type of tiled image work like the sprites and can be put into the layout at half size?