Lets say, for example, I have a large sprite of a dialog box. Placed on the dialog box spite is also text, and two buttons.
If I dynamically move the dialog box in an event, none of it's components will move with it (text and two buttons) as they're not grouped.
I could, in the events on every tick tell the buttons and text to have the same positions as the dialog box with offset, but that just seems way too much work for something so simple! (What if I change the scale too?)
I could also add a 'Pin' component to the text and buttons, however this doesn't seem to work very well? If I were to reset the X position on the dialog box for example - the pinned elements will not follow respectably (bug?).
I found out that you can group objects together, and this is called 'Families' however, this is only for objects of the same type, which doesn't work for me.
I find it very odd that something so common to game development, or just general development for that matter, doesn't seem to exists on a widely used editor... Grouping?
Can someone please point me in the right direction? Thanks.