Thank you very much randomly
it doesnt work though^^
here is what i did following your instructions:
to be honest, i dont rely get how this would help me since its only calling the function on overlapping with grass, while i like to play the animation upon not overlapping anymore.
I made a little picture to show you exactly how i want it to turn out:
Basically what im trying is, to play the animation only on the one grass object the player was previously standing in, after leaving this object.
I guess the problem is that i cant figure out how to properly check if the player is overlapping a specific (UID) grass object instead of any.
I dont feel comfortable sending the whole project as a capx, but if this wasnt enough i might recreate the problem in a new file.
Thank you in advance again!