Will using a tiled background work if I want to have a shield as well that regenerates over time? For example:
If I want the shields to have a max amount that can regenerate, and I want to have health that does not regenerate.
Shield 0 < X < max (Increasing by 1 every x seconds until max value.)
Health 0 < x < max (Only increasing when a specific item is picked up)
I get that if I set the width to x*(health variable) but what would I do if I have a shield graphic? Would it be as simple at the health bar with another line that makes the (shield variable) an increasing over time array?
Again any discussion is appreciated, I still have a lot to learn on using Construct 2 as well as programming in general.