I can't get this working. the tutorials online say i need a Client Id, but when trying to make one on the google developer console, it only gives me an app id and says that i do not need the Client Id.
I asked the game to request a login on startup and when touching the leaderboards button, but nothing happens when tesing on my device or with the play store build.
Develop games in your browser. Powerful, performant & highly capable.
Are you using scirra's plugin or cocoonjs Google play services ??
I am using the scirra one that is in Construct 2.
Bump
Hi,
The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame.
You can download it here: http://shatter-box.com/downloads/phonegap-game/
Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/
If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/
I got it working this way.
Hi, The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame. You can download it here: http://shatter-box.com/downloads/phonegap-game/ Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/ If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/ I got it working this way.
Thanks! That explains why this thing wasn't working.
Esse AndreasR é gente boa,,,,, já li muita coisa que ele postou,,,,, vou testar o que ele disse pra ver se funciona
Ìn english please?
> Hi, > The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame. > > You can download it here: http://shatter-box.com/downloads/phonegap-game/ > Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/ > > If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/ > I got it working this way. > Thanks! That explains why this thing wasn't working.
> Hi,
> The built-in from scirra is based on a web view. If you want to use it on mobile games (Android, IOS, etc) then I recommend the free plugin from cranberrygame.
>
> You can download it here: http://shatter-box.com/downloads/phonegap-game/
> Also a tutorial for how to set it up is available here: http://shatter-box.com/wiki/phonegap-ga ... amecenter/
> If you still want to use the built-in Google Play plugin from scirra, you can check out this tutorial: http://shatter-box.com/wiki/google-play ... a-version/
> I got it working this way.
I'm getting a build error when I include the new Facebook Code at Intel XDK.
Did you use the new code for the new plugin?
<intelxdk:plugin intelxdk:name="https://github.com/Wizcorp/phonegap-facebook-plugin#d8b0f6935a7c6e586188bf85f9da88a1c160790b" intelxdk:value="https://github.com/Wizcorp/phonegap-facebook-plugin#d8b0f6935a7c6e586188bf85f9da88a1c160790b" > <intelxdk:param intelxdk:name='APP_ID' intelxdk:value='YOUR_FACEBOOK_APP_ID' /> <intelxdk:param intelxdk:name='APP_NAME' intelxdk:value='YOUR_FACEBOOK_APP_NAME' /> </intelxdk:plugin>[/code:1tnp63z5] I'm about to write a tutorial for the new facebook plugin, but I stuck at that point. So if you know a solution it would be great <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
> Esse AndreasR é gente boa,,,,, já li muita coisa que ele postou,,,,, vou testar o que ele disse pra ver se funciona > Ìn english please?
> Esse AndreasR é gente boa,,,,, já li muita coisa que ele postou,,,,, vou testar o que ele disse pra ver se funciona
This AndreasR And good people,,,,, I've read much he posted,,,,, I will test what he said to see if works