Hey all, I was just wondering... is it possible to make an object go in circles with the sine behavior?
Thanks,
guannstar
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Yep, but for that you need two sin behaviors. Set them with the same period and magnitude, but put an offset to the period of one of them. The offset should be 25% of the period or 75%, depending if you want clockwise or counter clockwise rotation.
Yea, I see what you saying:) Thanks a lot man.