Hi everyone, i'm new to construct and having an issue that's making me feel insane.
I'm making a point + click adventure game thatuses a version of the oblivion dialogue wheel as a main mechanic. The wheel itself is functioning fine, and managed by a separate event sheet to be linked to whatever layout the wheel is needed on. The wheel is hidden on a series of global layers (one for the wheel itself, and separate ones for the 'triggers' that respond to player clicks). My issue is that my global variable that tracks the player's score on the wheel has stopped updating.
I'm using booleans + the activate/deactivate group function to try and control when the player can and cannot click the (hidden) triggers when the wheel isn't in operation, and i'm suspecting its something going on with that- but no matter what I try the score straight up doesn't change. What's even weirder is that when I disable the activate/deactivate group function the thing works- but only when the wheel isn't on screen and none of my 'wheel on' style booleans are turned on. It's only the variables that aren't functioning properly, everything else including the graphical things that are in that same group are working fine. It's making me feel insane!
I'm attaching my c3p file below, the sheets to look at are 'ruinedhome_events' and 'wheelevents2'. Any help would be *greatly* appreciated. Thank you!
https://drive.google.com/file/d/1ncHwdeElT4OkvK1oesGDwJjy8QGvjKFG/view?usp=sharing