I've this objects that are solid or non-solind depending on the Player's Y position.
When he's under the objects are non-solid and when he jumps over them they turn solid. That works okay.
The problem is: when he's beneath/inside them and jumps to get on top the jump has some sort of glitch.
It messes up with the jump itself and it feels weird and looks uncool on the gameplay.
Here's the CAPX.
Can anybody help me?
Many, many thanks in advance.