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I'm making a game that lasts one minute but if the player reaches 200 points they get an extra minute of game play. I think the variable I need is a greater than or equal to 200 but I'm having a little trouble navigating the event sheet. Images will be greatly appreciated.
add another var, nextBonus, set it to 200
if points => nextBonus
nextBonus add 200
time add 60
Okay I just added this and I'll see if it works. thank!
I'm using this but the time goes over 9000 when I get to 200 points.
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it works fine in the example i attached.
upload the capx i'll take a look.
I was able to make it work I just had to reword a few things.