Hello guys, i am making a game where theres a player taking objects and and drop them in containers.
i tried the objects with 4 different sprites and i spin them to the player and unpin them in the containers that correspond.
but with levels it would be too many coding.
so i made it with one sprite on stage that can generate as several depending on how much they ask just like a queue
it cant respect the property to take the objects one by one
can someone please help with any example where you generate a several sprite, pin them and unpin one by one..
any help is welcomed...