Hi Construct Community,
I d like to filter the background music of my game when for example the main char goes under water.
The audio output i d like to achive is very close to that used at 0:18 in the opening of Daft Punk's Around The World https://www.youtube.com/watch?v=yca6UsllwYs
My problem with Construct 2 and the filters is:
The volume goes to 0 after a certain time
The browser crash
The documentation and the forum posts i found didn t help me to set up the filter
I have been using a full track, not a loop.