How do I use gameanalytics.com on construct 2?

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  • How do I use gameanalytics.com on construct 2?

    http://www.gameanalytics.com

    They have a REST API.: http://apidocs.gameanalytics.com/REST.html

    Has anyone manage to use this on a construct 2 project?

  • AJAX the API

  • gumshoe2029 I don't understand. If you managed to implement it successfully, can you post an example? Thanks

  • POST /v2/<game_key>/init HTTP/1.1
    Host: sandbox-api.gameanalytics.com
    Authorization: <authorization_hash>
    Content-Type: application/json
    
    {"platform":"ios","os_version":"ios 8.1","sdk_version":"rest api v2"}[/code:1u71vv7d]
    
    This is the init message I should send.
    I tried with this setup as in the image but it doesn't work.
    [img="http://i66.tinypic.com/2qwh1ex.png"]
    Any suggestions?
  • Oops, sorry for the super late reply. I overloaded my feed thing.

    http://www.gameanalytics.com/docs/rest-api -- you have to sign in to see their API, then you can use the AJAX object to build GET/POST calls to use their API and responses.

  • gumshoe2029

    1. You don't have to sign in to see their API. The link is posted in my first post here:

    http://apidocs.gameanalytics.com/REST.html

    2. As you see in the later posts I tried to use the AJAX plugin to send post messages but with no success.

  • I have no experience in ajax but you can try:

    Tag: "a"

    URL: "sandbox-api.gameanalytics.com"

    Data: "{platform: ios, os_version: ios 8.1, sdk_version: rest api v2}"

    Method: "POST /v2/<game_key>/init HTTP/1.1"

    Cause i think the issue is on the "data" field.

  • No. it doesn't work .

  • Ok,

    [quote:2x5vsb5g]Do not use production keys on the sandbox-api; it will only authorize the sandbox game keys.

    Production

    API endpoint for production api.gameanalytics.com

    Sandbox

    API endpoint for sandbox sandbox-api.gameanalytics.com

    You need to change the URL to "api.gameanalytics.com" if you want to use your own game_key and secret_key.

    After that, i recommend you to try the python example on https://apidocs.gameanalytics.com/REST. ... on-example

    Change the line 40-to-45 like:

    # sandbox game keys
    game_key = "your_game_key"
    secret_key = "your_game_secret_key"
    
    # sandbox API urls
    url_init = 'http://api.gameanalytics.com/v2/' + game_key + '/init'
    url_events = 'http://api.gameanalytics.com/v2/' + game_key + '/events'
    [/code:2x5vsb5g]
    
    Run the example and you will get something like:
    
    ----- GameAnalytics REST V2 Example --------
    Gzip enabled!
    --------------------------------------------
    Init call successful !
    Events submitted !
    Events submitted !
    
    After that, you need to pass this example to Construct2 AJAX.
  • This is just the init message. Did you made a test with your keys and it works?

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  • If you made a test can you post the capx file here? Thanks

  • The python example does more than te init call:

    [quote:35ahbns9]make an init call

    check if disabled

    calculate client timestamp offset from server

    start a session

    add a user event (session start) to queue

    add a business event + some design events to queue

    submit events in queue

    add some design events to queue

    add session_end event to queue

    submit events in queue

    I try using my own keys and it´s seems to work:

    You need to enter your GameAnalytics admin panel and skip the guide to view your gamedata:

  • If you made a test can you post the capx file here? Thanks

    I will continue working, trying to recreate the same phyton example with the construct ajax object and when i get it working, I will publish here the .capx.

  • Hi there,

    Just to let you know GameAnalytics has just released an official GameAnalytics Construct 2 which can be downloaded from here:

    github.com/GameAnalytics/GA-SDK-CONSTRUCT and there is also documentation on how to use it here: github.com/GameAnalytics/GA-SDK-CONSTRUCT/wiki

    Hope it can become useful for you.

    Thanks,

    Martin

    Lead SDK Developer GameAnalytics

  • There is a problem with this plugin. It seams that when you try to add an action the texts are disappearing..

    EDIT: also the plugin throws an error and is unusable

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