Thread title pretty much describes my issue. When I'm previewing the game in a browser it runs just fine, but once I export it via Node-Webkit to turn it into an application, running the program ends up with awful stuttering and eventually a full hard-lock (I have to close the program in task manager to make it go away).
This happens with any game I export, even though the games themselves are very small and don't have much to load/unload at a moment's notice. The most annoying thing of all is that sometimes it runs perfectly fine, with no hitches whatsoever. Why is this happening, what could be causing it? I am on Win 7 64-bit if that matters.
Not really enough information to determine a cause.
What version of C2 are you using?
What version of NW.js are you using? Latest is available HERE.
Does this happen even when exporting one of the built-in examples?
Can you provide an example?