Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
So right now I have the game saving the coins to a global variable, it works perfectly. Now on my shop screen I have two characters, the main one that you get for free and then one next to him that costs 5 coins at the moment to purchase. When I push the button to purchase him the game takes you back to the main screen where you can start it up with the newly purchased character. But when I go back to the store and select the free character and then go back in the paid for character now costs 5 coins again. How do I make it so this doesn't happen and when I purchase him he is always purchased? Thank you in advance.
Develop games in your browser. Powerful, performant & highly capable.
You can set the purchase button to a variable. Once pushed, change the variable from, let's say a 0 to a 1. Make the purchase button only clickable when the variable is equal to 0.
Let me know if this helps.
is there any tutorial as how to use IAP behavior ???