I am not sure, how expensive for fps is placing rotated sprites. Means, not in game animated rotation, but where I am placing some sprite in editor and rotate it 45, 123 etc degrees. In game it not moving/animating.
I know, I can prepare different sprites (same but rotated) but for my design this is not needed and need much more time of course.
Another question, just for sure. Do sprites outside view are visible state (for engine) or should I disable any outside layout sprite visibility?
Thank for your help