I've been playing with construct for a while now however i have never made a sort of endless runner type of game just without the running part.
basically its a game that spawns cats and its your job to remove the cats.
The question i have is, How can I have the game summon more cats as time progresses making the game progressively harder?
like 0-60 seconds maybe spawn a cat once every 10 seconds at location A B or C
60-120 seconds maybe spawn a cat every 5 seconds or maybe 2 cats every 10 seconds. etc etc etc