At it's simplest level I want a function that will set a variable to one of the instance variables held within a clicked object.
In my function I can tell which object in the family was clicked and change it's properties but seemingly can't access it's instance variables, such basic feature.
I currently have a massive if block, i.e. if this object set this, but this is getting retardedly long and should be possible with just one event?
Am I missing something, is this possible?