I have a project with a family named "enemy" which include 4 objects, each objects has different family instance variable "damage", when my character on collision with family, a text pop out to show the damage that each object made to character, everything works fine, but now i want to change the text pop out event into a function,, when I call the function the text can not show the damage correctly, I thought problem is I need to pick the exact instance, but do not know how to do, please help, thanks
You need to pass in the UID so you can pick the same enemy.
http://www.blackhornettechnologies.com/ ... y_BHT.capx
Develop games in your browser. Powerful, performant & highly capable.
blackhornet thank you so much