When iam exporting without fullscreen mode (fullscreenmode off), the browser canvas shows the whole layout size.
Basically this should be not visible. My viewport size is 1180x660. To use the pathfinding component, i extracted the ingamelayer to 1180x1000. When the fullscreen mode is enabled, it only visualizes the viewport canvas which is right. But in the fullscreenmode off (i need the canvas unscaled) it shows also the layout canvas. I think this is a bug and shouldnt be like that.
Every settings in the project are default, so i dont think there is something wrong.
Has someone an idea how to avoid and fix this? Otherwise i would have to make a report to scirra.
Develop games in your browser. Powerful, performant & highly capable.
Can you share a .c3p file demonstrating what's happening?