I'm simply using it for displaying stats(there happens to be six). It doesn't need to be interacted with aside from positioning it on the screen when the player opens their Status Menu(operated by a flag), it does not need to be interacted with.
I'll elaborate on what I mean by Fullerene(as I may have used the wrong nomenclature).
There will be a large hexagon, with a smaller, semi-transparent hexagon fixed at its center.
Each vertex of the larger hexagon will correspond with one of the six player stats(Might, Focus, Dexterity, Fitness, Nerve and Fate), and based on these stats, the corresponding vertex of the smaller hexagon will be stretch toward the outer edge of the larger hexagon.
This will create a polygon that reflects the players current stats.
Hopefully that wasn't too hard to follow, let me know if further(or clearer) explanation is needed.