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I'm new.. and not understanding timing issues. I made a game but it plays slowly after uploading to website. Is there a way to set the frame rate so that no matter where the game is played it is consistent. Thanks in advance.
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Using DT is a good place to start.
Also be sure to have updated your graphic cards drivers and browser.
Also be aware that some browsers work better than other.
Can you link us to the game so we can try it ourselves? Possibly provide the .capx too? Which browser are you using as well? Is it any better in different browsers?
You might be interested in the article Delta-time and framerate independence which shows you how to make a game keep running at the same speed even if the framerate dips.
Thanks guys, did read DT article before asking but didn't quite follow it. I will go back over it slowly. I was hoping for a box to put in the fps number - like on flash!! I'll be back later...
Oh, if you want to display the framerate, just use the fps system expression! E.g. set text object text to fps