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Please can someone advise how to force my sprite to face the direction of travel? i thought a simple "is mirrored" action would suffice, but now the sprite ALWAYS faces left, even when moving to the right.
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looks right to me.
another way would be set animation right and left.
if right set (default) or right if named as such or frame (0)
if left set left or frame (#)
It isn't right. There is an action that mirrors the sprite but none that revert it back to normal. Simply add a "Set Not mirrored" to the other event and it should be ok.