I have a platform object with an animated sprite pinned to it, the problem im having is when i move my character to the left and then stop, the sprite immediately looks to the right!
The way i have done it, is i have all my animated sprites pinned to the platform object with 0 opacity and have them appear by increasing the opacity.
How can i have it "remember" or in some other way stay looking in the direction of last travel?
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Right set Player Not Mirrored
Left set Player Mirrored
Ahmm I dont know how to put this but, you are overcomplicating a lot. If I understood correctly, this is what you need: