I like the example of FlyingAlong in Construct 2. I want to create a similar game but don't want to fully rip the example and change the textures. Is there a tutorial out there that I could follow that breaks down the code to understand it more?
I've had a look at the example and tried to create a game like it but fail at certain points because its not a tutorial. Mainly where I failed was the repeating background, walls stop after a certain point, and walls stay at a continuous level.
Cheers in advance
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Analyse what you need and break it down into specific mechanics.
Then you can search (in the How do I FAQ for example) for such mechanics (under the section Scrolling for example) and/or post in the How do I forum specific question about what you are having issues with.