Hi guys, I was wondering if you all could help me with something
You see I'm working on the base framework for my game, marvelme, and I can't seem to get some of the physics things right.
The concept: I want my players to feel graceful and fly out of the water and such
Problems: You can continue flying without gravity affecting you,
when gravity does affect you (when you stop) it just makes you go straight down, and when you hit the water hitbox it simply stops you abruptly.
Here's the capx. file for those willing to help!