I made a custom mouse cursor for 1 game ( a glove) and made it so every tick it sets the position to the actual mouse cursor. (While it is invisible)
But it does not follow the mouse`s movement 1:1, so when I move it fast, it will follow a bit slower than intended and it does not feel very nice.
Do you have any ideas how to make it better? Maybe a different event or smth like it?