I'm trying again. I created a post yesterday about some issues I had with my layouts. I thought I figured it out, so I deleted it (because let's face it, I feel kind of bad for doing this). I know it's a lot to ask to look at my code and help me out, but I'm getting desperat. When I start the layouts separately from Construct the two playable characters behave as expected, and I can make them walk as designed. However, if I start the first layout and finish that so that the second (and third) layout is started, either one of the characters won't move (layout "3") or won't go to the tip of the finger as he should (layout "2"). The layouts use separate event sheets (basically identical), and I can't see how my variables can affect this. I've tried for hours using the debugger, copying layouts, deleting objects etc, but I fail to see where the problem is.
I would really appreciate if anyone could help me out here. I'll buy you a beer if you can find the source of the problem.
Edit: I'm sorry, turns out it was a user error. If anyone ever run into something similar, and are using pathfinding, remember to regenerate the pathfinding obstacle map on start of your layouts