How do I fix these tiled lines?

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  • So I setup my project in construct 2 using the power of 2 rule.

    My window size is 1280 x 720.

    The background title texture is 1280 x 720.

    The background tile and layout is 4096 x 720 (stage moves to the right).

    Whether I use point or linear sampling, it doesn't change these lines.

    They appear white in the editor, but in game they turn black.

    I'm also noticing it with my ground texture tiles too which are like 32x32 or something.

    <img src="http://i.imgur.com/zPHdFdz.png" border="0" />

    It isn't just my computer and/or drivers either.

  • If they are white in the editor, it is likely that those lines are transparent and just showing the background that is behind them. Either fixing the image itself, or moving the position of each tile by 1px should fix the problem.

  • What do you mean by moving the tile by 1px?

    EDIT: If you mean position, that just shifts it over and doesnt fix it.

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  • I did mean position, but if that didn't work, try resizing the images in the editor (and the sprite sizes as feel) to get rid of the white lines that you mentioned.

    If that doesn't work, then I'm not positive what the problem may be.

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