I keep getting a stacking error message when one of my monsters dies.
What should happen is when my bullets (Medium or Large Shot) collide with the BeadSnake mob, it plays its death animation, and gets destroyed when that animation finishes.
For some reason whenever it destroys, I get an error message that I'm not knowledgeable enough to fix. I tried rearranging my events and actions three times, and I'm having trouble figuring out what's going wrong.
Here's a screenshot of my events, and the error message I get when the BeadSnake gets destroyed:
Can someone explain to me what I'm doing wrong here and how to prevent this in the future?